"I loved you, always.”
going to comment a little on this game: the overseeing voice talks as if it owns you, and defies your free will. if you follow its orders, you are praised, and the worldview becomes sharper and more detailed. if you don’t, you are chastised, and the world becomes more vague and difficult to navigate, but also more colourful and loud. it’s odd, and sort of eerie, but definitely interesting. take it as you will.
This game really unsettles me. It unsttles me that my first choice to obey, and when I played again and disobeyed, I got really emotional really fast. Failure hurt me more the more I disobeyed. It was… interesting to experience.
i’ve always said we are trained to obey more than to think.
holy shit. i reblogged this the first time without playing. then i played in and it is terrifying. i very much like this, but it will give you intense feelings.
What’s the game??
you obey everything the game tells you too, even jumping into barbs and basically killing yourself. if you dont youre chastised and even the scolding is terrifying
So, essentially, it’s a game that illustrates what it’s like to be in an abusive parents or an abusive relationship - and how it affects you emotionally. That is horrific and ingenious - the next time someone negates the affects of emotional abuse, I’ll take them to this game and let them come to their own conclusions.
This game absolutely gets it. The most solid and reliable degradation is a gendered insult. The more you obey and co-operate, the better understanding you seem to have of your word, and things seem easier. But what really gets me is the contradiction. You are not allowed to have the correct answer. Are you a boy or a girl? The answer is no, I will give you the answer. even towards the end, your “praise” is “no, I will give you the answer. You earned this answer, but it is given to you by me.” Disobeying makes the world frightening and confusing and difficult, but beautiful in a world devoid of flavour.
Not just a gendered insult, either. The nameless voice that directs the player’s actions is supposed to be a hateful, abusive monster, and when the game’s designers asked themselves “okay, what’s the most degrading, dehumanising thing this voice could possibly do to the player?”, the answer they came up with was “deliberately misgender them”.
this game is fucking fascinating.
Bolding mine. So misgendering was one of the most dehumanizing thing the games designers could come up with, folks should keep that in mind when they think misgendering isn’t a big deal. I’m not trans, however I wonder if this game could be a small ass twing example of anxiety, and oppression that trans beings go through, in the form of misgendering and how the world is constantly forcing trans folks, and non-binary folks to fit inside a cis heteronormative binary system. The game forces you to pick a gender, then proceeds to misgender you through out, if you disagree with the messages being told to you, you’re chastised, even if one of them being told to commit suicide….again I’m not trans and certainly can’t speak for the trans community, but there is a reason the game designers thought that misgendering is dehumanizing, and harmful, because it’s violent, this ain’t even an ounce of what a trans person especially a transwoman feels on the daily basis, I would assume, but if it’s near the vicinity that makes it even more terrifying ….
If anyone asks what it was like to be raised by emotionally abusive parents, I’ll send them over to this game, because holy shit, this is exactly what it’s like.
The world is too loud and colorful and fuzzy and hard to navigate, but at least you’re free.
I had a hard time picking a gender and the entire time I was thinking how much the voice sounded like my own mother.
I played it twice, one play through following directions and the other going against each one.
I had like a week where I had to pull myself back together because this game was so on point with abusive relationships. It felt real.
reblogging to see what dr. blink thinks of it